Also I have the lingering thought of your role being just a carrot and stick for us to do *movement* night actions.
Every night you look for Dante you expose yourself to be tracked/watched for not much gain in early game.
The odds of finding Dante would be like:
Night 1: 1 in 13 or 1 in 14
night 2: 1 in 10 in the best case(all of us alive and N1 dante? target alive too)
night 3: 1 in 7 (all of us alive and N1 and N2 dante? targets alive)
night 4: and so and so... and this is the happy path
* if people claim their names, we will know who isn't dante, so the odds can be improved.
There is a good chance of you not becoming a godfather until like night 3, 4 or 5. At that point I wonder if a cop even is town's main investigator.
(a full cop is the strongest town role, if there were a full cop, we would have a full godfather at the least, not a conditional godfather)
Arguably, you have the weakest role in the team(yes yes, says the bulletproof), so a potential game plan would be:
N1: you kill, Razmos vanilla cops
N2: Zeke strongkills unknowns or PRs, Razmos vanilla cops, you Dante?
N3: repeat N1
N4: repeat N2
etc...
This on the assumption of town having more tracking power than cop power