Alright, some thoughts:
There's 19 players other than Hama. There's 7 Firebenders. That means Hama has between a 6/18 = ~33% and a 7/18 = ~39% chance of hitting a fire bender on their first night depending who got lynched on D1. On the second night it's complicated. Assuming they didn't hit a fire bender on N1 then there'll be 16 players left, and anywhere between 4 and 7 fire benders among them, widening the range to between ~25% and ~44%. That sounds fine by me considering they have to kill 2 of them.
What happens if all fire benders die and Hama is still alive, or there's 1 left but Hama wasn't able to kill any of them? Shouldn't they gain an alt-win condition in that scenario? Pretty unlikely, but it could happen.
Hmm, we can add in an alt-win condition. Like you said it's highly unlikely to happen but hey, it's better safe than sorry. :p
How will Ozai's secret vote work in practice? Will they send you a PM with the secret vote? We could figure out if there's something we can do on the vote tool to make it show that vote.
They would send a PM stating where they are placing their secret vote. They will not be able to have their normal vote AND the secret vote on the same person, but they can split it up. The vote, which will show up as 'The Phoenix King' on the final vote count, won't show up until the Day Phase is over. Which is why it's only allowed to activate when a Player is one vote away from being lynched.
The way Aang's power is phrased is confusing me. It says they can "Once per game during a day, permanently turn a player's role into vanilla". Does this mean the command is submitted during a day phase (so it's not a night phase) and the vanilla role is kept by the target for the rest of the game?
Exactly. Unsure if you have seen the show itself or not, but Aang can remove someone's power permanently although it leaves him extremely vulnerable when he does that (hence the voteless + no NK protection). I'll have to talk to Pedro again but we originally wanted it to be announced that 'The Avatar has entered the Avatar State' to be announced when they used that power, making it very risky for them but with a potential for a huge payout.
Town has a ton of protective roles but very few offensive roles (it looks like they will never be the source of NKs) making Katara's reviver, Yue's Innocent Spirit and Iroh's Strongman Doctor quite powerful IMO (even though in Yue's case they had to have been lynched first :P). At first glance, I'd say the game is slightly skewed towards town? Aang's power is really good (though also potentially anti-town, same for Zuko's). I'd like to hear your thoughts on the matter.
It's something we have discussed too. :x
Town being defensive over Scum's overly offensive roles was the design we were going for but Town is a bit skewed in their favor. The problem is it's so
swingy since Aang can hit a Townie, Yue can be NKed, and Iroh can protect someone but still fail if it's a normal NK and not Strong. I'm honestly 50/50 on how it's currently set for Town but really unsure on where or what to change.