- 2 of 5 ($500-$1000): Motion Detector/Flavor Cop/Messenger/Randomizer/Spec Question
- 2 of 5 ($1000-$3000): BP Vest/Vanilla Cop/Tracker/Switcher/Amnesiac Cop
- 2 of 5 ($3000-$5000): Traffic Analyst/Mind Control/Redirector/Copycat/Commuter
- 1 of 3 ($5000-$9999): Innocent Child/Vigilante/Birthday Cake
Essentially, if I was a Cop and targeted Melon on N1, Natiko was a Doctor and targeted Geno on N1, and Sorian was a Taxi Driver and targeted me and Natiko, then I would protect Geno and Natiko would investigate and receive results on Melon.The Taxi Driver may each night target two players and cause their night actions, if they have any, to be transferred to and automatically used by the other player on that same night.
This should work fine still, but the real goal is to figure out how I want to deploy the questions in the thread.Then for an outline for the trivia questions, something like this would probably work:
Easy Questions ($250):
1.
2.
3.
Medium Questions ($500):
1.
2.
3.
Hard Questions ($1000):
1.
2.
3.
So it would be $5250 total in prize money being given out.
Then for the new Easy Update effect with the Trick Questions, I think 5 questions each worth $1000 Don Bucks should work.
The Mafia Item Store is just a simple list of items:
- 2 of 5 ($500-$1000): Firefighter/Randomizer/Messenger/Poison Doctor/Spec Question
- 2 of 5 ($1000-$3000): BP Vest/Redirector/Conspiracy Theorist/Switcher/Tracker
- 2 of 5 ($3000-$5000): Party Host/Amnesiac Cop/Mind Control/Lie Detector/Commuter
- 1 of 3 ($5000-$9999): Time Rewind/Vigilante/Birthday Cake
A full list of Items, Mechanics, and Events in the game can be seen in the spreadsheet at the bottom of this post.Opposite Alignment - $1000
Role Hypnotist - $2000
Taxi Driver - $3000
Watcher - $4000
Item Steal - $5000
Janitor - $6000
Tailor - $7000
I could just ditch the Betting Cheat part entirely actually. That was an old idea, and then the Duelist idea came up and it just kind of got bolted onto the existing role because I still liked the flavor idea of Bosman cheating to win a bet lol.I don't remember if I said this but Bosman's role does seem a bit OP, they can basically make a stupidly outlandish bet like "LP will have the most posts by day end" with like 3000 don bucks bet and win because of the role, on top of that they have the second part of the role. I think limiting the amount of don bucks you can cheat on would be good, like a cap of bets of 1000?
There's ways to work around that but we might need to go into bastard territory lol, you can make the backup inherit town roles though, that's certainly 1 way to fool town lol.So one thing that is kind of jumping out at me when I look at my Mafia roles now, is how the Backup will work in reality.
Like, a lot of the Mafia roles involve fooling Town or surprising them, like with Easy Update or the Backdoor Shady Dealer.
If the Easy Update Host or the Backdoor Shady Dealer were to flip, Town would see their role PM, they would see all the Shady Dealer's items, and they would see what Easy Update does.
If the Backup were to then inherit one of those roles from them, the surprise is completely lost on Town now, they are aware of the trick that the Mafia was able to play on them.
So I guess what I'm saying is, I should get rid of the Mafia Backup, shouldn't I?
I could just be selective with it, make them a Backup only for the Betting Champion and the RB/Strong. Those would both be ways where a Backup taking on that role would continue to fool Town, since they would think there was only one Godfather and that the RB/Strong is gone for good. With them being a Nexus until then, they are basically the ultimate middle finger to the Town team that the Mafia has lol.There's ways to work around that but we might need to go into bastard territory lol, you can make the backup inherit town roles though, that's certainly 1 way to fool town lol.
- Nexus is already pretty strong, you could probably just drop the backup if you weren't loving how it works
- Does the D1 event result in a lynch and a NK immune person?
- If the Hall of Greats and Easy Update events happen back to back I promise you people will gripe - I learned this from too many 'non standard' days in a row in Game of Thrones
- Will players know the Box Peek end day event before it is reached?
- 2 of 5 ($500-$1000): Firefighter/Randomizer/Messenger/Poison Doctor/Spec Question
- 2 of 5 ($1500-$2500): BP Vest/Redirector/Conspiracy Theorist/Switcher/Tracker
- 2 of 5 ($3000-$4000): Party Host/Amnesiac Cop/Mind Control/Lie Detector/Commuter
- 1 of 3 ($5000-$6000): Time Rewind/Vigilante/Birthday Cake
I think these new item prices better reflect the Don Buck economy, with or without another event that gives out a bunch. At the absolute best, someone like Don or the Betting Champion could have enough to buy a top-tier item on D2, assuming they win their D1 bets, but that's kind of the point of their roles, to make more Don Bucks than others.Opposite Alignment - $1000
Role Hypnotist - $1500
Taxi Driver - $2000
Watcher - $3000
Item Steal - $4000
Janitor - $5000
Tailor - $6000
And to be clear here, it can only be used once per day still, so it can't just be spammed over and over lol.The Duelist is no longer 1-shot, and it no longer rewards an item from the item store. It is now infinite shot, and it rewards the winner with $500 Don Bucks.
Just some simple turn-based games, or card games like Geno did in HvV 2. So stuff like Tic-Tac-Toe, Connect 4, Blackjack, Poker, etc. I'll maybe put together a list of 6 of them and then just "roll a dice" to figure out which one they'll play when they use it. I'll include all of that info about the games and the random selection for them in the Role PM too.So what all minigames would you have prepared for the duelist role again?
I think the new event seems fine. If you get the sheet updated with all this (or collect it in a post) I’ll look it over. Think it’s probably close to good to go though.
Yeah, I'll get the spreadsheet updated, and then update/repost my big "overview" post one last time just so those are finalized. I'll try to collect all the relevant info/rules about the mechanics that we went over months ago too just so that's all collated in one spot for posterity. Then I'll start in on the Role PMs (finally lol).Yeah I think you should start making PM's to get fully approved
The Mafia Item Store is just a simple list of items:
- 2 of 5 ($500-$1000): Firefighter x2/Randomizer x2/Messenger x2/Poison Doctor x2/Spec Question x2
- 2 of 5 ($1500-$2500): BP Vest x2/Redirector x2/Conspiracy Theorist x2/Switcher x2/Tracker x2
- 2 of 5 ($3000-$4000): Party Host x1/Amnesiac Cop x1/Mind Control x1/Lie Detector x1/Commuter x1
- 1 of 3 ($5000-$6000): Time Rewind x1/Vigilante x1/Birthday Cake x1
A full list of Items, Mechanics, and Events in the game can be seen in the spreadsheet at the bottom of this post.Opposite Alignment - $1000
Role Hypnotist - $1500
Taxi Driver - $2000
Watcher - $3000
Item Steal - $4000
Janitor - $5000
Tailor - $6000
Hello and welcome to Easy Allies Mafia! I am your moderator, Fanto, and joining us today is…
<Flavor Name>
You are a <Role> and are aligned with the Easy Allies (Town).
<Role Description>
You also have $1500 Don Bucks! If you would like to spend your Don Bucks on an item from the store, send the command “Purchase: <Item Name>” via PM. The price of the item will be deducted from your total Don Bucks, and you will then receive the item, along with a description of what it does and how to use it.
The game thread is here: <Link to game thread>
You win the game when all threats to Town have been eliminated!
And then here's the Neutral's PM:Hello and welcome to Easy Allies Mafia! I am your moderator, Fanto, and joining us today is…
<Flavor Name>
You are a <Role> and are aligned with the CHIM (Mafia).
<Role Description>
You also have $1500 Don Bucks! If you would like to spend your Don Bucks on an item from the store, send the command “Purchase: <Item Name>” via PM. The price of the item will be deducted from your total Don Bucks, and you will then receive the item, along with a description of what it does and how to use it.
The Mafia thread (and a list of your teammates) is here: <Link to mafia thread>
The game thread is here: <Link to game thread>
You win the game when the Mafia obtains a majority or nothing can prevent this from occurring.
Hello and welcome to Easy Allies Mafia! I am your moderator, Fanto, and joining us today is…
Elyse Willems!
You are a Don Buck Thief and are aligned with no one (Neutral).
Unlike the other players, you will begin the game with 0 Don Bucks, and will not be eligible to receive any free Don Bucks from the moderator.
At night, you may submit the command “Steal: <Player Name>” to attempt to steal up to $1000 Don Bucks from that player to add to your total.
The game thread is here: <Link to game thread>
You win the game when you have $5000 or more total Don Bucks.
I put one of these together like a month ago I think, I'll find the post quick:Oh I lied there’s one other very important thing missing - an order of operations that includes every possible item
Also, I'll go ahead and make a full list now of the order of night actions for all the roles and items, since that will obviously need to be done at some point:
This should be everything, go ahead and correct me if I got something wrong:
HIDE
Commuter
SWITCH
Switcher
Taxi Driver
BLOCK
Mafia RB
Hype Master RB
REDIRECT
Randomizer
Redirector
Mind Control
PROTECT
Amateur Doctor
Poison Doctor
MISCELLANEOUS
Opposite Alignment
Role Hypnotist
Item Steal
Janitor
Tailor
Backdoor Shady Dealer
Easy Update Host
Firefighter
Messenger
Spec Question
Lie Detector
Weekend Update Host Check
Dog Investigator
Don Buck Thief
KILL
Mafia Kill
Vigilante
INSPECT
Amateur Sleuth
Conspiracy Theorist
Amnesiac Cop
Tracker
Watcher
Yes, I'll actually probably go ahead and type up how the "Game Specific Rules" section of the OP will look. That's where I'll include all the information about the unique mechanics like betting and the events. I'll make another post with all of that in it.Can you share how you’ll explain the rules for the betting in the OP?
I'm definitely down with that change, yeah. Do you think bumping it up to $1000 for the roles that use Don Bucks would make sense? So that would be the Cop and the Doctor, and then add the Gossip's RB as well? They could get one shot off then with their starting cash, but would need to earn more Don Bucks to use it again.I’m mulling the balance over and part of me wants to say to bump the cost of the cop check up and make the roleblock part of the gossip cost money as well. Those powers seem pretty strong all told especially in comparison to what you can buy at the low tiers.
Will the actions in the same tiers generally resolve simultaneously? For example if Player A roleblocks Player B who roleblocks Player C - will both Player B and Player C end up roleblocked or just Player B?I put one of these together like a month ago I think, I'll find the post quick:
Yes, I'll actually probably go ahead and type up how the "Game Specific Rules" section of the OP will look. That's where I'll include all the information about the unique mechanics like betting and the events. I'll make another post with all of that in it.
I'm definitely down with that change, yeah. Do you think bumping it up to $1000 for the roles that use Don Bucks would make sense? So that would be the Cop and the Doctor, and then add the Gossip's RB as well? They could get one shot off then with their starting cash, but would need to earn more Don Bucks to use it again.
I'm also considering dropping the price on some of the middle tier items now that you mention it too. Those are the ones I want most people to be aiming for, but they might be a bit out of reach, thinking of the ones in the $3000-$4000 tier. I might go ahead and drop that down to $2500-$3500, and then make the final tier like $4000-$6000 instead.
Sounds good to me!Game Specific Rules:
- Don Bucks
- Don Bucks are a form of currency in the game.
- You may earn Don Bucks throughout the course of the game in various ways.
- You may spend your Don Bucks in the Item Store, or to place bets with other players.
- Item Store
- An Item Store is available for you during the day to purchase items with your Don Bucks.
- Random items will be available each day in various quantities and prices.
- You will be notified if an item you attempt to purchase has gone out of stock.
- Betting
- You can place bets with your fellow players over game-related things and win/lose Don Bucks accordingly.
- To initiate a bet with another player, enter the command "Bet <Player Name>: X, Y" in the game thread, where X is the amount of the bet, and Y is the thing on which you are betting.
- For example: "Bet Melonrabbit: $1000, LP makes less than 10 posts today"
- The other player may accept the bet with "Bet <Player Name> Accepted" as long as they have enough Don Bucks to do so, at which point the bet is locked in.
- To cancel a bet, both players must enter the command "Bet <Player Name> Cancelled" in the game thread.
- Each player may only have one active bet at a time. A bet must be completed, cancelled, or ended early due to death before placing or accepting another bet.
- Bets may only concern game-related things and must take place in the game thread. Players can not "dare" each other into breaking the rules of the game or the forum, such bets will not be allowed to be made.
- Events
- Each of the first 5 days has a scheduled event that will take place on that day.
- Day 1: Easy Allies Podcast
- Day 2: Mysterious Monsters
- Day 3: Huber Syndrome
- Day 4: Don's Discount Gaming
- Day 5: Box Peek
- Events will be explained at the start of the day on which they take place.
I realize the Betting section is pretty wordy, but I think that covers everything we went over way back at the start of the review process.
I would say they go simultaneously, yeah. So both B and C would get roleblocked in that scenario.Will the actions in the same tiers generally resolve simultaneously? For example if Player A roleblocks Player B who roleblocks Player C - will both Player B and Player C end up roleblocked or just Player B?
I am cool with all of this. I'll update the spreadsheet and the Role PMs to reflect that quick.I think Doctor can stay at $500 since it doesn’t out scum, it just confirms town. The other two are probably best at $1000.
I think I’d be fine with tiers of:
$500-$1000
$1500-$2000
$2500-$3500
$4000-$5000
To balance that out for Mafia something like:
Opposite Alignment - $500
Role Hypnotist - $1000
Taxi Driver - $1500
Watcher - $2000
Item Steal - $2500
Janitor - $4000
Tailor - $5000
This is something I've gone back and forth with in my mind. It's tough for me to figure out what the right amount of time should be.Is a minute window too demanding for a game of mafia?
I suppose I'd just randomize it between the tied players. I'll make sure to mention that.What happens if the pop tart vote ties?
Wow, that is impressive lolYay! What a long journey this game has taken, it's been in development for exactly one year now. The OP was made on June 7th, 2019, and here we are on June 7th, 2020 finishing the review lol.
I am hyped lol.