Spectator Thread House of Horrors Spec Thread

EzekelRAGE

*truffleshuffle*
Where did I mess up yesterday in pushing for ty?

I think I let myself get distracted with the faddy claim. I made a post to not get distracted by it but still went back to discussing it T_T.
 

Fanto

Confirmed Town
TheChuggernaut said:
They're going to have to write "I'm always town" on my tombstone after this.
gIxT9m3.jpg
 

Fanto

Confirmed Town
Where did I mess up yesterday in pushing for ty?

I think I let myself get distracted with the faddy claim. I made a post to not get distracted by it but still went back to discussing it T_T.
I think that was it, yeah. I also don't think you elaborated too much on why you thought Ty was Scum if I remember right, so I don't think you swayed anyone off the fence.
 

EzekelRAGE

*truffleshuffle*
Even after the ty flip I would’ve probably pushed chuggs>faddy>rover lynched next over gog.

Glad me scumreading faddy wasn’t so bad, even scumteam thought he was scummy enuff to be hidden partner l. Lol.
 

Sorian

Neutral Ascetic 1-Shot BP SK Alignment Cop
Staff member
Yeah, I don't see how Gotham gets lynched. I haven't super been reading closely since I died but I haven't picked up anything.
 
Oh well at least everybody's happy I was scum and definitely not having real life stuff going on. Everybody wins lol.
 

EzekelRAGE

*truffleshuffle*
Oh well at least everybody's happy I was scum and definitely not having real life stuff going on. Everybody wins lol.
For what it’s worth I don’t think anyone has scumread you that much for low activity.

Least that was never the reason I was on you earlier.
 

Fanto

Confirmed Town
Faddy said:
Lol this is so dumb. I am going to get flamed in post game.
I just want to point out one thing, Faddy, which is some epic karma.
Faddy said:
In 999 he was town but hard aligned with scum so what are the downsides on a kopite vote...
"In House of Horrors he was town but hard aligned with scum so what are the downsides on a faddy vote..."

Lol, just kidding of course, but I couldn't help but remember that quote after Natiko said that Scum are convinced that Faddy is actually on their side lmao.

Seriously though, welcome to the club of people who have "hard aligned with Scum" Faddy, I'm the local chapter president.
 

karkador

Board Game King
i honestly thought i had figured something out when i pushed the theory that saenima had gotten picked up in a scum watcher role. At the end of the day I'm not walking away from this game looking good, but Sorian really should not have claimed Sleepwalker, as in my mind it became like the one relevant thread to keep revisiting.

VA's tunnel was, I admit, a bit much and predicated on nothing much, just trying to intuit the game. But dude.....don't vote for yourself like that. I've been down that road and even though I'm down for some craziness, it's more confusing than it's worth.

And it's not to blame either of them for bad play on my part, but we had a low amount information to work with and it compounded as each day turned up more of nothing.
 

turmoil7

Imperial Corps Commander Who Cheers the Army
The lovers claim on d1 is one of the funniest things I have read in mafia 1000% worth it
 

karkador

Board Game King
From what I've read of the spoilers so far, I think the major 'problem' (in quotes because I don't want to be negative about it) with it is that you designed under the assumption that only 2 mafia meant you had to buff them with awesome powers. But the issue we had as town is that the powers didn't feed us much of any info, and it turns out the low number was a boon in of itself in terms of mafia not sticking out by day and not needing to worry too much about defending each other during a push.

Of course this was a 'bastard' game and that suggests anything goes, but this was almost as much of a groaner as the game having no mafia at all. Not to say I left the game frustrated, on the contrary I think it's an interesting game to study along the lines of 'balance' and swinging the game one way or another. The game deserves some credit for being subtle and technically coming down to the wire in terms of who might win, but IMO it might lack the swings necessary to keep people engaged.

I wonder if simply announcing how many scum were in the game at the start would have dramatically shifted people's strategies to question everybody, while maybe speculating even more craziness about what could be happening behind the scenes in such a seemingly lop-sided game.
 

turmoil7

Imperial Corps Commander Who Cheers the Army
So what players can be scumverted?

Faddy winning as scum would be sweet lol
 

Fanto

Confirmed Town
Oh shit, that's a game over now?

Well, GG Scum, you guys won even though you shot me, your best buddy, on N1!
 

Natiko

Town's Friendly Neighborhood Serial Killer
From what I've read of the spoilers so far, I think the major 'problem' (in quotes because I don't want to be negative about it) with it is that you designed under the assumption that only 2 mafia meant you had to buff them with awesome powers. But the issue we had as town is that the powers didn't feed us much of any info, and it turns out the low number was a boon in of itself in terms of mafia not sticking out by day and not needing to worry too much about defending each other during a push.

Of course this was a 'bastard' game and that suggests anything goes, but this was almost as much of a groaner as the game having no mafia at all. Not to say I left the game frustrated, on the contrary I think it's an interesting game to study along the lines of 'balance' and swinging the game one way or another. The game deserves some credit for being subtle and technically coming down to the wire in terms of who might win, but IMO it might lack the swings necessary to keep people engaged.

I wonder if simply announcing how many scum were in the game at the start would have dramatically shifted people's strategies to question everybody, while maybe speculating even more craziness about what could be happening behind the scenes in such a seemingly lop-sided game.
I'm not going to say the game is perfectly balanced or anything, but honestly the only scum power that accomplished anything at all is the even day kill. I don't think for a game this size with only two scum we can argue it was horribly in their favor. Ultimately it's on the players in this game that they didn't push for more engagement and threaten Ty and GOG for blending into the background. Town set up a chain lynch and followed it through to their demise. Plus some of those swings you mentioned could have happened but town's cop got taken out early, their backup doctor as well. That's just how the cookie crumbles sometimes.

So what players can be scumverted?

Faddy winning as scum would be sweet lol
Anyone could have, but there were restrictions in place to make it less likely for town PRs to be converted.
 

karkador

Board Game King
I'm not going to say the game is perfectly balanced or anything, but honestly the only scum power that accomplished anything at all is the even day kill. I don't think for a game this size with only two scum we can argue it was horribly in their favor. Ultimately it's on the players in this game that they didn't push for more engagement and threaten Ty and GOG for blending into the background. Town set up a chain lynch and followed it through to their demise. Plus some of those swings you mentioned could have happened but town's cop got taken out early, their backup doctor as well. That's just how the cookie crumbles sometimes.

What I was trying to say is that town is always looking for the network of mafia players who are coordinating. A network of 3-4 players will tend to mess something up and get spotted easier than a duo of 2. Not enough time, attention, or detail in a 22 player game to interrogate every last person. That's a significant coasting advantage.

The chain votes didn't help but is the alternative voting a completely different set of people each day? I think two scum still manage to squeeze past us, especially if someone is RNGed into their team with no hope of figuring that out.
 

Natiko

Town's Friendly Neighborhood Serial Killer
What I was trying to say is that town is always looking for the network of mafia players who are coordinating. A network of 3-4 players will tend to mess something up and get spotted easier than a duo of 2. Not enough time, attention, or detail in a 22 player game to interrogate every last person. That's a significant coasting advantage.

The chain votes didn't help but is the alternative voting a completely different set of people each day? I think two scum still manage to squeeze past us, especially if someone is RNGed into their team with no hope of figuring that out.
Sure, but scum also loses the advantage of being able to push a specific agenda or swing votes easily. It cuts both ways. It’s not as if every scum team would suddenly be stronger by giving them less members. In this same setup you could have a really quick stomping of scum as well. It just so happened that town had really bad breaks with their PRs and didn’t really come together enough to suss out scum. How many people suspected Ty at various points but opted to push him off to another day just because there had to be scum between Kop and VA for instance?
 

Natiko

Town's Friendly Neighborhood Serial Killer
And just to clarify, I’m not saying this game doesn’t have balance issues or anything. I just think there are definitely paths that could lead to a town victory had there been more engagement and re-evaluation over the course of the game.
 

Ty4on

The 4 is silent
I was preparing to defend why we had actually won a game that ended in town victory because 2 player scum team :P

It was listed as slightly bastard so some weirdness in setup was to be expected.
 

Sorian

Neutral Ascetic 1-Shot BP SK Alignment Cop
Staff member
i honestly thought i had figured something out when i pushed the theory that saenima had gotten picked up in a scum watcher role. At the end of the day I'm not walking away from this game looking good, but Sorian really should not have claimed Sleepwalker, as in my mind it became like the one relevant thread to keep revisiting.

VA's tunnel was, I admit, a bit much and predicated on nothing much, just trying to intuit the game. But dude.....don't vote for yourself like that. I've been down that road and even though I'm down for some craziness, it's more confusing than it's worth.

And it's not to blame either of them for bad play on my part, but we had a low amount information to work with and it compounded as each day turned up more of nothing.

I know my life, I die N1 much more often unclaimed as opposed to starting with a sleepwalker role. L_P is my MVP for not calling it out and at the end of it's day it served it's purpose of leaving me left alone and alerting town to my role. As expected, scum already knew a tracker/watcher was in play.
 

Lone_Prodigy

Am I at 10 posts yet?
Town didn't learn from Maple Street about chain lunches. This seemed worse because there was no scum flip to work off of.

In hindsight I was going to push Ty for the Brazil vote because it was so sketch. But I died.

And I did toy with a D1 Sorian lunch but the greater good won out.
 

Natiko

Town's Friendly Neighborhood Serial Killer
Town didn't learn from Maple Street about chain lunches. This seemed worse because there was no scum flip to work off of.

In hindsight I was going to push Ty for the Brazil vote because it was so sketch. But I died.

And I did toy with a D1 Sorian lunch but the greater good won out.
That's where you're wrong. The greater good is always a Sorian lynch - alignment be damned.
 

Ty4on

The 4 is silent
Brazil lynch was the best decision, not sure what people were objecting to there.

Why wouldn’t you lynch a loud townie?
 

Ty4on

The 4 is silent
Oh shit, that's a game over now?

Well, GG Scum, you guys won even though you shot me, your best buddy, on N1!
Mechanically you’d help us, but I still think you were one of the best targets N1. You still played effectively as town trying to find scum and went over the entire player base picking out us which nobody else really did on D1. Getting you out before you started to champion lynching us was quite crucial. You being slightly lower profile also made you less of a standout lynch and while there were things pointing towards us it was still quite fuzzy so nobody really focused on that.
 
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