Grizzly, Stuart, what are your roles? I noticed our role PMs didn't have a list of our fellow mafia; I wonder if that was intentional or not.
Also CAPITALISM HO!
A scum cop?! What the... so you get their alignment + name?
That's what the pm says. I assume that means if successful, I don't get the roles, just "Town/Scum" and the name. Can do it once a night as well with a range of 12 like I said.
So yeah, I'm a Cop that loves capitalism apparently XD.
Sophia's role feels extremely underpowered version of mine.
Oops, didn't mean to submit that early. Anyhow @Faddy, question if you can answer: Is our range just forward, or is it backwords too?
The answer to your question is in the game thread.
The answer to your question is in the game thread.
I think Stuart should never kill, only use cop powers. That way we get useful intel and stuart will get 100% provable alibi/claim.
I think Stuart should never kill, only use cop powers. That way we get useful intel and stuart will get 100% provable alibi/claim.
I agree. Stuart needs to be careful about his cop choices too. We need valuable info, but he also needs to make sure nobody's gonna question his claim. He's easily got the most powerful role among us, as far as lying to town goes.
Can I get reads on our opponents, Sophia?
Also, how are you Stuart? Is this your first game ever :)? Or have you played live or similar?
Nope, all I've done is follow Sneakers about half way through it. Besides that, I've had no experienced with Mafia at all nor did I even know it was a thing until recently. I have plenty of experience with Monopoly though :P
Also, I think it's safe to say me and Sophia will spam here a lot :P. Don't be afraid to post whatever comes to your mind as well.
I'm blocker. Within 10 spaces. Will get into details later. Sorry. Busy atm
Hey @Grizzly, does your role PM explicitly say you can't land on anything but properties? Mine doesn't specifically say I can't land on those spaces, just merely that I won't get any cards if I land there. I'm wondering how I should play that..
So, since we can only do 1 command:
Stuart: Cop
Pat: Block
Grizzly & Sophia: Kill, we need to decide each night who is better suited to do the kills. I think we should start with Sophia, though.
Actually; it just occurred to me that Faddy is very likely only going to show the tokens on the board. Players most likely won't know which token is which. So yeah, me doing the kill to start makes a lot of sense while everyone is grouped together.
I should do the kills during nights when the tokes are really spaced out/also when we need to throw off our trail.
Related to this, my power should probably be saved for if you die before I do. That way we have options to throw off players.
@DCPAT you can hit community and chance blocks right?
It is specified I only block players. Actions on the tiles go through.
The problem with using Sophia as night killer is that we won't know if our target is within her radius. So until players start to claim tokens, it will always carry a high risk.
Stuart, your cop power doesen't reveal players tokens?
Ok, I've read the specific rules and my role Pm again and I'm a bit unsure.
I'm the guard dog, meaning I can block tokens from doing night actions if they enter of leave the space.
So I'm wondering if this space is the specific space I'm on or if it's the 20 space radius around me.
Also we gotta watch out. I can also block you guys.
You only block on the space you submit in the command.
So wait, he can pick any space 10 ahead or 10 behind? :o
- Me and Grizzly have the biggest issue. Both of our powers are directly related to the killing abilities we have, and each of us has a drawback we can't easily explain away should we get asked about it. Early game this isn't going to be much of an issue because our tokens will be hidden, but the moment a mass claim happens we might be in trouble. Best case scenario is that I never land on chance/community cards, and nobody picks up on the fact that Grizzly can't land on property spaces.
*can't land on anything BUT property spaces.
With the way Monopoly and dice rolls work. it's probably easy for people not to realize that since there is a good chance of landing on property spaces each turn anyway. I don't see people noticing that or at least thinking it's a big issue.