So I'll say this now and we can dissect it now or later:
The PoE they're doing is fine. The problem is that it's surface-level thinking. It's taking too much on the face and and not thinking about how the game fits together. That's hard, though. It's hard and it takes practice and often you still get it wrong. Febe got very lucky and exploited some of that luck through good play, but it's not perfect play. There are holes. We'll see if they find them.
Holding out hope for LP to do some work here. He's been putting some in but he needs some back and forth with folks.
eta: lol I also say this as the designer who knows how this fits together! But they know that something doesn't fit. They're following the obvious PoE anyway, and that's the problem.
The PoE they're doing is fine. The problem is that it's surface-level thinking. It's taking too much on the face and and not thinking about how the game fits together. That's hard, though. It's hard and it takes practice and often you still get it wrong. Febe got very lucky and exploited some of that luck through good play, but it's not perfect play. There are holes. We'll see if they find them.
Holding out hope for LP to do some work here. He's been putting some in but he needs some back and forth with folks.
eta: lol I also say this as the designer who knows how this fits together! But they know that something doesn't fit. They're following the obvious PoE anyway, and that's the problem.