Just pick a pair and post the PMs here, like the master died. If there’s one you’re not sure about, pick that one. We can pretend it’s the d1 flip and analyze it. :D@Verelios and the others https://docs.google.com/document/d/11IedELid-BERgireft1sQWLaMvxUrYh0-quaugzMvHU/edit?usp=sharing Here are the pics I selected for the characters. please let me know if you find something better Vere or want something else. However :I the hardest part of this whole thing was finding pictures of female characters in their actual outfits that weren't super fanservicey.
It was really really fucking hard :I especially with characters like Xuanzang because she basically wears a bikini with some robes. :I
Anyways
@heymonkey I am 100% ready to do the simulation stuff. I just don't know where to start. XD
Best to random.org it so we're all unprepared.Just pick a pair and post the PMs here, like the master died. If there’s one you’re not sure about, pick that one. We can pretend it’s the d1 flip and analyze it. :D
(I RNG'd it.)Just pick a pair and post the PMs here, like the master died. If there’s one you’re not sure about, pick that one. We can pretend it’s the d1 flip and analyze it. :D
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A necromancer that has worked for the Mages’ Association for years, you have proven to be a good magus for the job. You hope your servant and you will get along because otherwise this war will be a long one.
You are Kairi Sisigou and you are a 2 shot Doctor.
You are a: Master.
Your servant is: Sakata Kintoki. Their class is: Rider.
Your team is the: Mages’ Association.
You are trying to get this greater holy grail war back on track dammit! (that is town)
During the night you can use the command Mend: player. The player will be protected from a killing action.
Additionally you are a Restless Spirit. If you die, you will be able to vote but not talk in the thread until the end of the game. Please do not try and communicate with the vote tool.
However, you have 1 command seal.
You have:
You are also a one sided lover! If you die, your servant will die with you! If your servant dies, you continue living!
- 1 Motivate - Use the command Motivate and your servant will get one more shot the next night.
You will be modkilled if you reveal your lover in the main thread. Please read the game specific rules for more rules.
You can also vote!
You win when all threats to town are eliminated.
The thread:
Your Lover Night Chat:
If you have questions please contact the game runners c:
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One of the four kings that followed Minamoto no Raikou, you have taken a much more western appearance in your servant life… partly because you love being so golden. You even convinced your famous golden Bear into turning into a motorcycle for you so you can… ROCK ‘N’ ROLL!
You are Sakata Kintoki and you are a 2 shot Commuter.
You are a: Servant . Your class is: Rider.
Your master is: Kairi Sisigou.
Your team is: The Mage's Association.
You are trying to get this greater holy grail war back on track dammit! (that is town)
During the night, use the command Have a Golden time ;) and you will not be able to be targeted by night actions.
You are also a one sided lover! If you die, your master will not die with you! If your master dies, you will not continue living!
You will be modkilled if you reveal your lover in the main thread. Please read the game specific rules for more rules.
You can also vote!
You win when all threats to town are eliminated.
The thread:
Your Lover Night Chat:
If you have questions please contact the game runners c:
Not much. They may link the class (rider) to functionality, and it will certainly open up masters not having to be only vanilla. In fact, having a master be the doc is weird in itself...makes me wonder if there are negative utility town servants or masters how many actual vanillas (regular masters with only Command Seals) there are in the game. I'd bet they're a minority if there are any at all.That’s juicy. Doctor and commuter - commuter is safer than doctor but dies with doc. Ouch.
Knowing about the bonus wincon keeps me from speculating too hard there. Similar thoughts to Vere on the game set. What flavor inroads might folks make here?
This would be such a demoralizing d1 flip that I actually wonder if some of these questions would even come up immediately, but there's a LOT in there to mine and consider.Not much. They may link the class (rider) to functionality, and it will certainly open up masters not having to be only vanilla. In fact, having a master be the doc is weird in itself...makes me wonder if there are negative utility town servants or masters how many actual vanillas (regular masters with only Command Seals) there are in the game. I'd bet they're a minority if there are any at all.
*not Sisigou player* What makes you say that? Surely with how many players there are in the game, there's gotta be a tleast more than a couple vanillas? I mean last game all of the masters were vanilla except like two scum masters and that ruler posing as a master.Not much. They may link the class (rider) to functionality, and it will certainly open up masters not having to be only vanilla. In fact, having a master be the doc is weird in itself...makes me wonder if there are negative utility town servants or masters how many actual vanillas (regular masters with only Command Seals) there are in the game. I'd bet they're a minority if there are any at all.
Sisigou player: Vote: heymonkey
LOL were you wondering why our dead player would vote for you?Just leaning into the role I see!
Are you worried they may have some info on you?It's better to err on the side of caution than stumble in the dark. Last game is last game, and this game is this game. NO ONE CLAIM, but if you're a town master and have a PR other than CSs then you know it in your heart that this game is different. Nights will be very chaotic, unpredictable and messy. We'll need to unravel it all during the day, and if we have some people trying use the last Fate/Mafia as a barometer, look at their sincerity before anything.*not Sisigou player* What makes you say that? Surely with how many players there are in the game, there's gotta be a tleast more than a couple vanillas? I mean last game all of the masters were vanilla except like two scum masters and that ruler posing as a master.
I mean sure this makes it clear that town non servant based masters can have powers but maybe this one is just a minority?
Hmmm I guess you do have a point there... I'm just confused. What we aren't talking about but should be because LOL he just voted, is that our dead master here had TWO powers. He wasn't just the doc, but a restless spirit. Was that to compensate for him being a 2 shot with no way to recharge (since motivates in this game seem to only work on servants)?It's better to err on the side of caution than stumble in the dark. Last game is last game, and this game is this game. NO ONE CLAIM, but if you're a town master and have a PR other than CSs then you know it in your heart that this game is different. Nights will be very chaotic, unpredictable and messy. We'll need to unravel it all during the day, and if we have some people trying use the last Fate/Mafia as a barometer, look at their sincerity before anything.
It's possible he's not the only protective? We could have a BG, or a backup maybe. Hmmm, the doc has 2 shots, so it's even possible that there's a role to motivate masters.Hmmm I guess you do have a point there... I'm just confused. What we aren't talking about but should be because LOL he just voted, is that our dead master here had TWO powers. He wasn't just the doc, but a restless spirit. Was that to compensate for him being a 2 shot with no way to recharge (since motivates in this game seem to only work on servants)?
Why have a 2 shot doc on a master in a game this big?
It's possible he's not the only protective? We could have a BG, or a backup maybe. Hmmm, the doc has 2 shots, so it's even possible that there's a role to motivate masters.
Hmmm that's all possible. There definitely is some kind of protection in the game besides the doc then... Just not sure what.I guess the only thing we have to ask is if scum have a way to burst town down 2 targets at a time (multi-kill abilities), of if they only have potent 'firepower'. Either one would work with the number of protectives.Hmmm that's all possible. There definitely is some kind of protection in the game besides the doc then... Just not sure what.
Oh shit I just realized that Gilgamesh is now a 2 shot doc, that's actually a fantastic outcome for town considering he can motivate himself once.
I just realized that Gil's back up is both a great boon for town and also a curse depending on who dies first. If it's a good power like say the doc then town really benefits because he has a power he can motivate so three doc shots for town instead of two. Buttttttt if the snitch flips then LOL not that great. So it's kind of balanced in that way.True...I guess the only thing we have to ask is if scum have a way to burst town down 2 targets at a time (multi-kill abilities), of if they only have potent 'firepower'. Either one would work with the number of protectives.
Linked question: how much havoc can town wreak on itself?I guess the only thing we have to ask is if scum have a way to burst town down 2 targets at a time (multi-kill abilities), of if they only have potent 'firepower'. Either one would work with the number of protectives.
True, it was a good addition.Out of sim thought:I just realized that Gil's back up is both a great boon for town and also a curse depending on who dies first. If it's a good power like say the doc then town really benefits because he has a power he can motivate so three doc shots for town instead of two. Buttttttt if the snitch flips then LOL not that great. So it's kind of balanced in that way.
Feels like I'm Apollo Justice. I'm FINE.(Don’t make me spoiler tag on mobile. How does it feel to play your own game?)
That's a consideration. Town can have some real negative utility roles to counteract the protection.Linked question: how much havoc can town wreak on itself?
[It is definitely interesting. A flip by Sisigou's day one isn't as bad since 1. he can still vote, and 2. Gil gets his doctor shots... We asked whether Gil gets passives and because of the fact we don't want two restless spirits (or do we(Don’t make me spoiler tag on mobile. How does it feel to play your own game?)
)I'd say it's safe to maybe not have him pick up passives. What do you think on that matter?Linked question: how much havoc can town wreak on itself?
That certainly would be a good one to know. Maybe the added protection is to also help protect town from town?(Yep this power can go either way and that's great for balancing honestly. Also if we allow Gil to pick up passives, then if Caligula dies first then that'd mean Gil would get it.That's a consideration. Town can have some real negative utility roles to counteract the protection.
A few. Theres Nero's Thunderdome which can go very wrong. If Nero dies in the TD or after (haha), vengeful would trigger and can kill a random townie. That's 3 I suppose. Snitch can out a PR, giving scum a very good shot on someone expensive. That's 4.
So let's not give Gil passives. Having two restless spirits running around would be game breaking.[It is definitely interesting. A flip by Sisigou's day one isn't as bad since 1. he can still vote, and 2. Gil gets his doctor shots... We asked whether Gil gets passives and because of the fact we don't want two restless spirits (or do we)I'd say it's safe to maybe not have him pick up passives. What do you think on that matter?
But also this flip does give town a lot of info about the game which is good for them to know.]
That certainly would be a good one to know. Maybe the added protection is to also help protect town from town?
Oh, snitch is a passive. Hmmm. Now I'm conflicted. Adding that into the mix is mighty attractive.(Yep this power can go either way and that's great for balancing honestly. Also if we allow Gil to pick up passives, then if Caligula dies first then that'd mean Gil would get it.
Honestly because of that and the hilarity of 2 restless spirits (tho that doesn't help scum) I kind of want him to be able to pick up passives (plus isn't snitch a passive as well. Yeah he 100% needs to pick those up so he can get a dose of good or bad.)
*points to post up top* we kind of need him to be able to for some powers at least since snitch and vengeful are passive.So let's not give Gil passives. Having two restless spirits running around would be game breaking.
Wait. Sisigou is listed only as a doc. His passive of Restless Spirit is not in his main job title. What if as a result Gil only gets the main power.agreedSo let's not give Gil passives. Having two restless spirits running around would be game breaking.
I also want to get this done. XDOkay, real talk, d&d is tonight and tomorrow I get pretty busy again BUT I want to try to get this done. Let's keep a list of any small adjustments y'all want to make and when you're done with this one, let's flip one more? I like this method. I think it gives us a lot to look at and a cool way to see the game.
o7 I'll do that after I put together my full list of suggestions.I'll look tonight while playing. Yeah, I think we're at that point when it's good to work stuff out like that. Also without looking at the other sheet, do you have a list of just the potential night actions? I think we are close to balanced (I mean, as we're gonna get) but just seeing everything that can happen in a given night if all powers go off is a good final touch.
you have the guide, right? that helpso7 I'll do that after I put together my full list of suggestions.
Edit... actually i should figure out the order of actions so we know for sure action wise what Drake can and cannot block LOL.
I'm using the list order i've used in the past yes. It's in the same spread sheet.you have the guide, right? that helps
I'm not near my laptop yet but totally, yeah. I left a few comments on the sheets page when you get around to it.Okay I'm putting this together but I'm not sure about a lot of this.
@Verelios I'm getting food. but later do you maybe want to go through all of the powers on discord and discuss how Drake interacts with it?
We can also include you reviewers too, but we'd have to do it at a time when everyone is able to comment.
Okay sounds good. c:I'm not near my laptop yet but totally, yeah. I left a few comments on the sheets page when you get around to it.
Oh shit i noticed that but forgot to add him LOL.The switch isn't on the list. But I went through every action and everything but the deflect really has something that can counteract or interfere so I declare this game about as balanced as it's gonna get.
Thanks o7 In that case can you respond to my summary post for Drake and Gil? That was the largest questions i think I have currently. Vere and I can look over everything and see if we have any further questions while we wait on @Flush to also give his thoughts about it and if there's anything he wants to consider before approval.I do think it's slightly heavy on self-confirms, but there's enough interference and chaos to shed doubt, so I'm good with it! Keep tweaking but you have my tentative approval and I'll check again when you're done.
I think this makes sense unless the commuters are shot-based, but since they aren't, then that tracks. I do not think she should be able to copy the Innocent. I don't understand "not apart of the main power" for Gil - clarify?Okay I went through everything and made the spread sheet. Let me know guys what you think. XD
Need to figure out some items and review some things.
Some things we considered about Drake:
- She can't copy passives
- She can't RB: Day powers, passives, or commuters.
- Right now she can't copy anyone she can't RB (fits with flavor for how the power works. She can use the power because she steals the item from them which RB's them.)
- If she can copy the power she gets a shot she has to use the following night or it's gone forever (unless she steals again).
-Question: Can she RB command seals?
- No she can not copy them.
- Probably safer to not let her copy the Innocent Master shot... we don't want to pull a Geno XD. However, willing to discuss.
As for Gil:
-He can copy most powers except for passives not apart of the main power.
-We can take away more options if you think it makes him too OP.
-Yes he can do regular passives.
- He can't take on other peeps Command seals.
Drake:Okay I went through everything and made the spread sheet. Let me know guys what you think. XD
Need to figure out some items and review some things.
Some things we considered about Drake:
- She can't copy passives
- She can't RB: Day powers, passives, or commuters.
- Right now she can't copy anyone she can't RB (fits with flavor for how the power works. She can use the power because she steals the item from them which RB's them.)
- If she can copy the power she gets a shot she has to use the following night or it's gone forever (unless she steals again).
-Question: Can she RB command seals?
- No she can not copy them.
- Probably safer to not let her copy the Innocent Master shot... we don't want to pull a Geno XD. However, willing to discuss.
As for Gil:
-He can copy most powers except for passives not apart of the main power.
-We can take away more options if you think it makes him too OP.
-Yes he can do regular passives.
- He can't take on other peeps Command seals.
Kintoki is a shot based commuter. Right now the only reason she can't copy his power is because she can't roleblock him since that's seems to be a consistent aspect with this role.I think this makes sense unless the commuters are shot-based, but since they aren't, then that tracks.
Agreed.I do not think she should be able to copy the Innocent.
Right now all the powers Gil will get as a back up are the main power of a player. Example is Lartoria is listed as an Alignment cop so he gets her Alignment cop powers if she dies first.I don't understand "not apart of the main power" for Gil - clarify?
I would probably phrase it in a way that she steals an item corresponding to an active power. I would be in favor of being able to use day powers, although there are some really powerful ones running around. If you want to do it, you should rephrase it such that the stolen power can be used until the end of the next night phase, not just during the next night phase, then you include the dayphase before.
I'm not sure about this. Right now we have it that she only can use powers from those she roleblocks.Command seals are tattooes on the hand of the master that disappear when used. They have three of them, meaning that if they use all three their contract with the servant ends. In these games we only give masters two command seals at most so that last bit never comes into gameplay LOLHow is the flavor of servants commanding other servants? I'm ambivalent about stealing control seals, it doesn't make much of a difference balance wise, go for the better flavor (but be sure to say it explicitly in the PM if you exclude them).
That could work, but that also depends on us telling Drake what each of her copied shots do.To circumvent the innocent problem, you could rephrase ???'s PM to "You will be revealed to be an Innocent Master and your alignment be known".
I'm leaning towards her not getting a shot if they are all used up, but at the same time I don't see the harm in her always getting one since it's a one time deal. It would make her power powerful if she saves her shots to later game as she can pick someone with a claimed powerful role to use it even if they have used their shots.But I have another question: If she copies an x-shot ability and all shots are already used, can she still use it?
I am okay with this to except for the concern about two possible restless spirits in the game.Gil:
I would let him copy everything except the factional kill, but that's just my preference...
cool, cool, just didn't understand the phrasing there, gotchaRight now all the powers Gil will get as a back up are the main power of a player. Example is Lartoria is listed as an Alignment cop so he gets her Alignment cop powers if she dies first.
lol I'm not saying shit else without the spreadsheet open in front of me. I forgot we had a shot-based.Kintoki is a shot based commuter.
If I don't circle back to this by tomorrow, ping me on discord, I don't want to forget.---
Proposal:
Based on pros and cons we can decide which outcome is better of these combos. When deciding on whether she can copy only blockable powers or all shot powers, we will need to pick between if she knows or not to balance out said option so it doesn't make her power too powerful.
For example as I have said Her being limited to blockable only is mostly good powers but requires her hitting the right target, while her getting all shot powers means she's at more risk of wasting a shot on a power she may not want but she is more likely to get something.
Having her know helps with planning, but also makes it easier for the scum team to figure out what powers do. So personally I'd make it that she doesn't know if we give her the more powerful of the two options, but let her know what it does if she has the weaker.
What do all of you think about this?
Yeah i can be pretty wordy so it happens. Sorry :<cool, cool, just didn't understand the phrasing there, gotcha
LOL we made them different to balance out their powers and to make them less powerful since 2 shot... All tho Kintoki is already weakened because he dies with his master.lol I'm not saying shit else without the spreadsheet open in front of me. I forgot we had a shot-based.
Okay o7.If I don't circle back to this by tomorrow, ping me on discord, I don't want to forget.
As for knowing...I wasn't aware Drake wasn't supposed to know what she's stealing. I have to think about what it means...
But either way, you can't combine in-thread commands (like a double vote) with Drake not knowing what she copies, because, well, she has to post the specific command.
The famous privateer, you sailed the seas stealing from powerful enemies to enrich England in the Carribean. You were a fierce Captain and now you are a powerful servant able to control your amazing ship the Golden Hind. All you know is the plan your gang has cooking up is a really sweet deal and you want in.
You are Sir Francis Drake and you are a 2 shot Thief.
You are a: Servant. Your class is Rider.
Your master is: (Tokiomi Tohsaka).
Your team is: The Einzberns.
You are out to steal the grail from under the noses of these suckers! (That is mafia)
During the night you can use the command Plunder: player. You will receive an item that is a clue about that player’s power. Certain powers will be roleblocked for the night and you will receive an x shot of that ability. You can only use that shot the following night otherwise you will lose it.
You can not use more than one ability a night and that includes the factional kill.
You are also a one sided lover! If you die, your master will continue living! But if your master dies, you die too! You have a night chat.
You will be modkilled if you reveal your lover in the main thread. Please read the game specific rules for more rules.
You can also vote!
The Scum team also has a factional kill. Just uses the command Kill: Player.
You win when scum takes up more than half of the remaining players.
Your scum partners:
The thread:
Scum Chat:
If you have questions please contact the game runners c:<
Yeah that works a lot better."During the night you can use the command Plunder: player. You will receive an item that is a clue about that player’s power. Certain powers will be roleblocked for the night and you will receive an x shot of that ability. You can only use that shot the following night otherwise you will lose it."
I'm just thinking through the wording, because we should make sure that's very clear, too. I feel like I have more perspective on this one now. Maybe:
During the night you can use the command Plunder: player. If successful, you will receive an item that is a clue about that player’s power. Certain powers will be roleblocked for the night and you will receive an x shot of that ability. You can only use that shot the following night otherwise you will lose it.
The bold indicates that not all powers can be stole.
The next line is stickier. Affected powers? will be roleblocked (which night? the night of the action or the next when you can use the item?) and you will receive a 1-shot limited copy of that power which can only be used on the following night.
Maybe better?
Really what makes the most sense to me is that Drake:And then when we work out the list it's situational and you deal with it based on your list. Which really only has to be consistent in that it's what you want her to be able to take.
There are always things in a came that can't be roleblocked or affected, like day powers and passives. I think this is fine.The issues with that is it limits what she can roleblock... tho her team also has a switch so maybe they can permanently RB someone she can't steal from.
Additionally it limits what she can steal which means which roles she can learn about.
True but Drake doesn't have to use it of course. All shots she copies don't have to be used just like Gudako's innocent master shot LOL (which like Flush suggested I have labeled as revealing your alignment)There are always things in a came that can't be roleblocked or affected, like day powers and passives. I think this is fine.
I like the list. The microphone is risky for the thief but it will be interesting to see if that comes up.
The list looks good. I hope drake steals innocent master though, haha.True but Drake doesn't have to use it of course. All shots she copies don't have to be used just like Gudako's innocent master shot LOL (which like Flush suggested I have labeled as revealing your alignment)
I'm glad you like it :D :D :D
@Verelios @Flush I'd like your opinion guys on the list.
I think once everything approves this we may be done? or is there something else you wanted Monkey?
I used the info you posted here for Drake's PM, but changed the last part to "You can use the shot until the end of the following night otherwise you will lose it.""During the night you can use the command Plunder: player. You will receive an item that is a clue about that player’s power. Certain powers will be roleblocked for the night and you will receive an x shot of that ability. You can only use that shot the following night otherwise you will lose it."
I'm just thinking through the wording, because we should make sure that's very clear, too. I feel like I have more perspective on this one now. Maybe:
During the night you can use the command Plunder: player. If successful, you will receive an item that is a clue about that player’s power. Certain powers will be roleblocked for the night and you will receive an x shot of that ability. You can only use that shot the following night otherwise you will lose it.
The bold indicates that not all powers can be stole.
The next line is stickier. Affected powers? will be roleblocked (which night? the night of the action or the next when you can use the item?) and you will receive a 1-shot limited copy of that power which can only be used on the following night.
Maybe better?
The way i figure innocent master in there is a way of fucking up scum plans for the night. THey have a good chance at getting a lot of good powers like the vig shot or jailer shots, but they can also waste one of their shots getting something like Innocent master or a obvious power like the reporter. I think it helps balancing the rollThe list looks good. I hope drake steals innocent master though, haha.
I agree it's enough.I hope you guys like the fact i purposely made it so Drake can't get the override LOL. I figured the vig shot and thunderdome were enough.
I'll add the (some players can't be stolen from) o7.Command seals, fine, but having a list of powers ruled out based on flavor feels arbitrary. It's pure luck that the list of untouchable players turned out to be decent. Monkey's phrasing of Drake's role PM makes it at least somewhat clear that that's what's going on, but I still feel like there should be a phrase like "Some players can't be stolen from".
Anyway, the end result is not a problem balance wise, so you can go ahead with the list.
:D :D :D What were the little adjustments?I been done! As long as those little adjustments get made and you have all your other stuff or plans to get it together (description, banner, etc), I'm done.
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Just the thing Flushie was talking about with phrasing!:D :D :D What were the little adjustments?
Oh I already did that :DJust the thing Flushie was talking about with phrasing!
Vere and I have already talked about this.Mechanically I think we're fine.
One more thing that came to my mind yesterday: Does Scum need fakeclaims? i.e. is the game flavor-solvable if everybody posts their role name (not their role itself, just the flavor name)? afaik the Scum/Town line isn't drawn based on source material alignment (in which case we wouldn't need fake claims), but I wanted to make sure.
In my personal opinion her shot should only count as used if she receives an item (even if she doesn't get a power from it). But for powers she can't steal from she gets refunded.I thought she wasn't supposed to know which power it was, just an hint by the item? According to1. You stole an item! The item is ... You can use the item once! The power is ... You have until the end of tomorrow night to use it!
As for knowing...
Drake's role in this variant at least is three aspects, it's a role cop (she receives an item and has to guess with her team who the character is flavor wise or power wise based on what it is) a roleblock (for the night that person is rb'd because they don't have their item), and a power copier (she gets to use said item for a limited time until the item is returned.)
Having her know what the power is because she's told makes it too obvious for the scum team and makes her a standard role cop, but you are also right about day powers...
If she gets day powers it makes more sense for her to know what she gets power wise so she gets the command to use in thread too and also so she doesn't get in trouble by doing something she doesn't wan to do.
o7 Then only getting roleblocked gives her a shop refund.I would deplete a shot even if she doesn't steal an item.
I thought she wasn't supposed to know which power it was, just an hint by the item? According to
For day powers she can use the command given by us and it'll work automatically. For night powers she uses the night and the item and during the dawn phase we quickly ask who she wishes to target??? that'd require her player to be around.
:D Then that probably settles it if we both agree. Still will wait to see what our reviewers think :DI think option 1 is better and fits her flavor of stealing and not necessarily knowing what she stole yet.
Agreed here.I think option 1 is better and fits her flavor of stealing and not necessarily knowing what she stole yet.