That's a good idea. Let's hold off on allying until the day almost ends so we can see of we can co-exist with some of our friends and form a hidden core. Depending though, I'll still need to war against a neighbor to get out of Japan.Asia? My impression is that there will be blood. What do you think about allying each other at start? We could of course try to go for a great Asian townie hugbox with us as its hidden core and both ally a second person instead. It'd could be the more powerful move but would tie us to fully unknown comrades, possibly for life.
Oh, that's interesting. I get a +1 on all defending dice rolls if I control Southern Europe.BTW: beloved, Southern Europe, I have a second in command - Octavian, I gain +1 to Octavian's attack rolls if I control Southern Europe.
It depends. For example, it seems pretty likely that some people in NA will be able to get anywhere from 4 to 5 territories because of how people are spaced out. Remember that after the first day we're able to move every 12 hours starting from day 2, which is about 3 times per day. We'll need to be extra careful about them.Gaining more than +3 via territories / 3 seems impossible before the player count is thinned to half or something. Continent bonuses seem to be more achievable short term, at least the smaller ones. The winners of Oceanian thunderdome for one could be in a good spot if they can consolidate Oceania + Siam to themselves with coordinated alliance breaking and re-establishing.
Oh, that's interesting. I get a +1 on all defending dice rolls if I control Southern Europe.
It depends. For example, it seems pretty likely that some people in NA will be able to get anywhere from 4 to 5 territories because of how people are spaced out. Remember that after the first day we're able to move every 12 hours starting from day 2, which is about 3 times per day. We'll need to be extra careful about them.
Makes sense, ally to get the full benefit or don't ally and gain power in the shadows via a wider alliance. A cute little balance thing. I'm game waiting until the day end with the alliance, no need to hurry about it when we know nothing.
We should wait and see. It isn't likely that people will attack others immediately, but everyone next to an uninhabitated territory will start off for sure. Whoever attacks in hotly contested areas though runs the risk of being ganged on.True. The less populated continents will act as fault lines that make the board move. Moves to grab, to counter-grab and moves to block. Formal and informal alliances seem necessary to protect oneself, otherwise the first mover is at a disadvantage because they have to leave a battalion behind on attack and move.
Who in asia do you think is good for an informal alliance?
Haha, I love this."Interested in a HUGBOX? Feel the need to protect your BEHIND as you move your battalions in FRIENDLY TRAINING EXERCISES? Want to lay the ground-work for a PAN-ASIAN ALLIANCE? A HOT ASIAN is looking for three great HISTORICAL FIGURES for some GROUP ACTIVITY!"
Players interested in joining this hugbox should quote this ad and state their terms, if any. D1 non-aggression pact is expected of the members of the hugbox. The potential joiners should have the majority of their battalions in Asia or in territories directly bordering Asia. The exact terms of the hugbox are to be negotiated between the members upon agreement over the establishment of the said hugbox.
I see, Jman already seems to be sounding out his neighbors and I'm betting he'll try and start off alliances early. If it comes down to it, would you rather ally with Jman or Muffin?I'd say almost anyone is good for an informal alliance but I'd bar Zipped because he has no battalions nor a general. I'd also be at least slightly hesitant to go with Muffin or Jman because they can play rather wild card-ish but / and both do happen to hold meaningful positions on the map.
Fran is surrounded on all sides, he should want friends.
Having Jman or Terra on our side would be good, that could make exodus Japan a more safe move.
Alright, let's see what game start has to offer us then. I'm sure someone is going to offer a wacky initiative with this roster.Jman. Muffin is railroaded into blocking Oceania either passively or by pushing a knife against Oceanian consolidation. Jman can go NA or Asia and he can help with exodus Japan.
Hm...a good reason that's beneficial to town or beneficial to him?I don't play a good town game at all, just so you know.
He allied with Stu, not that anybody else between Oceania and Africa would've done so. He is staying a bit on the side and it might actually be for a good reason.
Hm. So it might be hard to tell if he's being genuine here.I have two games with him, one where I died N1 and the other game was years ago. I have no meta read on him.
Bandwagoning a fair way of putting it, I was thinking myself that while he talks a lot, nobody is really following his arguments and targets.
Hey, hey, I remember kyaa being pretty good at sussing out scum, even in an unconventional way.Well I can't reverse my stance today anymore lol but those few posts of his are now giving me second thoughts. He could be scum in a unfortunate position where he can't defend himself because of RL things. Then again, there hasn't yet been too much of a Polter defense force either sooooo... 60t/40s?
MY instincts? Have I ever played a good town game? I don't want to say it, but I fear the answer might be no lol. I don't think the vote coordination matters too much really, I think we can get by without it even if one of us dies and the other has to claim in response. Could be a thing for vote analysis though.
But it still makes no sense why he didn't go after...anyone else on him.I think he'll flip as town though and this is just him being angry about the reason he was killed.
But it still makes no sense why he didn't go after...anyone else on him.
Maybe. If night attacks happen and they don't need to border you, maybe they'll take the time to whittle you down.Ehh, now that I think of it, are they a good target if meanies care about exposing generals? Do they care about exposing generals?
I have no idea!
Day start is going to be my barometer to see how things progress. Let's hope we didn't get hit overnight.They do make for a good target. Calling more than that with every night mechanic being 100% unknown is hard. If anything, I am hoping we can tell something about the mechanics from the way the attacks and moves go.