It's hard if not impossible to give the game a balance pass in its current state, what with the two small scum teams and not all roles being finished. I'd recommend checking out House of Horrors Mafia
for a game with a scum team of 2 and HvV2
for a game with multiple scum teams to try and find potential pitfalls to avoid (for example FoD felt they had an unfair disadvantage compared to FoL).
LOL the reason we submitted our game for review was we were running out of ideas lol, but again the main goal is to make sure every faction can achieve the win con as long as things go well. That's where'll need your guys help.
THIS is why I really wants the scum teams to have some kind of protection lol to help with everything going on, but we need to not have them be OP.
-Can Pascal motivate the JOATS and if so how do you decide what ability gets a shot?
Like Vere said it will be randomized for JOATs. option 2 is we don't have some of their shots be unmotivatible.
If the Janitor shot can be motivated, then the FI one should be too. However I don't think the Absorb should be motivatiable lol especially since if Pascal uses it on 2B when she has them, she'll get a motivate shot too.
That's something we should consider actually. lol
With Pod 042... his Track should be, the message too, but do we want to do the commute too???
-Is Emil's lightning rod used on the night it's received (like the self roleblock) or is it an item (like the alignment shot)?
Like Vere said, it's used the same night.
-The captain targets in the night, how does that work?
Sorry about that, I didn't realize captain powers work during the day LOL. I make sure to change that LOL.
-Pod 042 says the commute command protects them for the night, does that mean that unlike a regular commute they can be targeted by other actions (and strong killed)?
It's a normal Commute like Vere said, It's just a shot like peeps have done.
I think currently scum is at a disadvantage because of their claim game, without any proactive powers there aren't any easy fake claims to do except vanilla but by the end of the game town will probably figure out that all real vanillas can be recruited by the "cult". I also think that with a SK and another scum team running about there's a fair chance of cross kills happening which would be pretty disasterous with scum teams of this size (this isn't necessarily a problem though just something I thought of)
Talked about this before, but I have a slight bandaid solution... originally the sample PM was going to be Animal loving Machine as a vanilla... but what if it was a Android we aren't listing as a fake claim (if we can decide on one) ooooh what about one of the yorha agents that dies in the opening aerial battle.
We can make her a vanilla still. This will give players the impression that it isn't just machines that can be vanillas especially since Father Servo who is a machine has a power.
That means that scum can claim vanilla but not a machine if that info has been revealed.
-How is it made clear to 2B that they can't target janitored players?
Like Vere said, we will tell her that she got no results.
-How open can the sleeping beauty's question be? Could they just ask for them to guess their favourite number and have the correct answer be mata nui?
The idea was to make it a question with an answer and that the player has to give the answer with the question. We'll probably run by the question with gamewatcher chat to see what they think of it's fairness if it passes our inspection. But we can put in other restrictions if needed.
Yeah, no problem. I can see where you'd be confused if you never played through it before, so we can add a STATUS in role pms to make it clear.
We will definitely include that info in the Role PMs. One idea would be with fake claims like my scum doc suggestion is to have the claim say the power works on specific types of falvors like androids only or machines only. We should plan our scum fake claims accordingly based on this idea.
I think at least one of the following options should be used: (OceanicAir what do you think?)
-Give at least one member of both scum teams have powers which they could possibly build a fake claim off of (even a dodgy one, those work a lot of the time >:D)
-Make it so that there are some vanillas which can't be recruited to the fake cult
-Make it so that some of the scum team can be recruited
-Give scum safe fake claims (though this kind of feels like a bandaid solution)
These are some good ideas.
I personally like the idea of giving scum powers they can pass as fake claims. After all we have to make it up to the scum teams since they are just teams of two, by loading them up on powers as long they aren't broken.
Gotcha, maybe a good way to test the idea is to throw some example questions at eachother to see if the role is too easy or too hard to win with.
LOL I like this idea. Now I need to think of a good question.
Alright, guess I'll start us off with an easy one.
I put down an empty bottle of Gin and pick up a bottle of Jack. I pour half the Jack into a cup and then pour 1/4th of a vodka bottle into the cup. After drinking the cup, how much more Gin did I drink than Vodka that night? Assume all bottles are the same.
LOL that question is too easy, but if SB asks it, it's their loss.
That was an easy one :P
Meanwhile I'll attempt something which hopefully isn't googleable
Which antagonist says the line "You don't get to run the world by being fair, you get to run the world by being nasty"
That's a beautiful question.
New rule, if it's free answer then you need to give a hint.
LOL I'd be fine with that.
Can a remaining scum get some kind of buff after the death of their teammate? Because a lunch/sk compound on d1/n1 would kinda suck.
LOL since each team has 2 members I'd be down with that. I don't want a repeat of Nier 1 where I was constantly terrifed about Hansel or Gretal dying and getting even more beefy after Scum was already stomping town, >> but this seems fair lol. We'll shop and work on something good.
Adam and Eve get an advantage of being possibly protected by the doctor while the other team doesn't.
right... this is why I've been wanting the scum teams to have protective powers as I have said LOL. Your point has made me realize that maybe instead of Adam being a scum doc like I proposed, what if we make that for Nier >>; Then Adam can be a GF still .
As a whole I think town v non-town has a good chance to be competitive but I'm not sure about each individual non-town team having a good chance to win.
That's why we need to work on it >:3 I want all my roles to do well.
What happens if Pascal gets an item in terms of novitiation. Can they use it on themselves?
He can't use it on Emil's items. Only powers that are x shot and allowed.
How long do you expect me game to go, 5 or 6 days?
LOL I have no expectations on how long the game will last.
Regardless I think we can say that I'd be 1/3 towards my victory condition right now. So some changes to impliment
-Sleeping beauty needs to give proof to the gamerunner that they aren't just BSing (I wasn't FYI)
-Gamerunner gets authority to reject questions for any reason (a nice get out of jail free card for you in case Sleeping beauty tries to abuse loop holes)
oooh I do like the idea of of the player giving us proof it can be answered lol. Sounds like a reasonable way of making sure it's fair beside there being an answer.